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Number of items: 3.

Pax Sánchez, Rafael (2017) A framework for crowd simulation based on the JMonkey game engine. [Trabajo Fin de Máster]

Pax Sánchez, Rafael (2015) MASSIS: Multi-agent system simulation of indoor scenarios. [Trabajo Fin de Grado]

Gómez Sanz, Jorge J. and Pax Sánchez, Rafael and Arroyo Menéndez, Millán and Cárdenas Bonett, Marlon (2017) Requirement Engineering Activities in Smart Environments for Large Facilities. Computer Science and Information Systems, 14 (1). pp. 239-255. ISSN 1820-0214

This list was generated on Sun Jul 5 13:18:24 2020 CEST.