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El móvil como herramienta de interacción alumno-profesor, en el aula, hacia el aprendizaje profundo (deep learning).

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2016-02
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Este proyecto propone el uso de sistemas de interacción tecnológica en clase (aplicaciones con móviles, clickers, plataformas online…) incorporadas en dinámicas orientada a fomentar el aprendizaje profundo.
This project addresses the use of technological systems of classroom interaction (mobile applications, clickers, online platforms ...) aimed at fostering deep learning dynamics.
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Patricio Royo, J. y Ana Isable Allueva Pinilla. “Prácticas y modelos innovadores para la mejora y calidad de la docencia” (eds. Lits) Zaragoza: Universidad de Zaragoza: Prensa Universitaria de Zaragoza, 2011. Carini, R. M., Kuh, G.D. y Klein, S. P. (2006) “Student engagement and student learning: testing the linkage” Research in Higher Education, Vol. 47, pp. 1-32. Kuh, G. D. (2003) “What we are learning about student engagement from NSSE” Change, Vol, 35, March-April, pp.24-32. Kuh, G. D. and S. Hu, (2001) “The Effects of Student-Faculty Interaction in the 1990s” The Reviwe of Highet Education, Vol, 24 pp. 309-332 Nie, Y. (2008) “Task- and self-related pathways to deep learning: The mediating role of achievement goals, classroom attentiveness, and group participation”, British Journal of Educational Psychology, Vol. 78, 639–662 Shulman, L.S. (2002) “Making Differences: A Table of Learning”, Change, Vol, 34, Núm. 6, pp. 36-44.